The rotating platforms on propaganda towers will no longer hitch a few feet backwards during their rotation.įixed an issue where mice with high refresh rate/DPI were causing severe FPS loss in menu and occasionally in game.įixed a rare case where vehicles would be catapulted away during collisions.įixed issue with supply points not changing to blue in co-op. The Crackdown 3 1.0.2 update gives a more accurate representation of the blast radius for the Annihilator and Minotaur tanks. The Annihilator and Minotaur have had their projectile blast radius corrected to better match their explosive visuals. There was a small chance if you died during the Niemand fight, that the air lift to return to the boss arena would not be opened properly. This was popping up incorrectly for some people in active co-op sessions but should no longer be an issue. but these menu issues were thankfully resolved in a patch. When playing co-op, if one person leaves or drops a timer will start, notifying you before it takes you back to the main menu. Crackdown 3 is the first game from Microsoft to use the Microsoft Speech Synthesis API (MSSA). Players should no longer have incorrect prompts to be removed from co-op session. We are still investigating other fixes, including the 30 fps lock.īacking out of the World Select menu no longer overwrites the original selection.Ĭo-op campaigns should now prompt for an empty save slot to avoid overwriting existing world data. We also improved performance during particularly long co-op sessions.
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